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PLUGIN PACK

Power Trip Pack

The Power Trip update rewired the whole server economy at once: a powergrid that dies when nobody feeds it, Heavy Fuses that only drop from VeryRare loot, satellite crashes on a schedule you cannot see, a crude oil chain that exists in exactly one place on the map, and recycler rates that quietly changed under every server. Fix one of those and the next one bites you. This pack is the full set. Five plugins, built together, that put every piece of Power Trip back under your control. **GridControl** — Pin the powergrid at the stage you want, or set a floor it can never drop below. No more dead monuments on a quiet night. **FuseEconomy** — Let players buy Heavy Fuses with Economics or ServerRewards instead of praying to the loot table. The grid stays fed because people can feed it. **SatelliteCrashManager** — Schedule satellite crashes, announce them, mark them on the map, and lock the loot to the players who earned it. **CrudeOilLogistics** — Tune the crude pumps, spawn pay-to-use pumps anywhere on the map, or skip the Oil Rig puzzle entirely for PvE. **RecyclerControl** — Set efficiency, speed and stage gating for green, yellow and red recyclers. Your loot economy, tuned by you, not by the last patch. ### Why the pack These five were designed as one system. GridControl decides what stage the grid is at. FuseEconomy decides how players push it there. RecyclerControl and CrudeOilLogistics decide what that stage unlocks. SatelliteCrashManager decides when the big events land. Run them together and Power Trip works on your server the way it was meant to — PvE, modded, or low-pop. Bought alone they are $84.95. The pack is $59.99. Each plugin is a full, separate file with its own config and its own updates.

$59.99 · 5 plugins

PLUGIN PACK

Pet Pack

Three pets. One on the ground, one in the air, one on foot beside you. All loyal only to you, none of them able to hurt a friend. **PetBradley** — A quarter-scale Bradley APC that follows you around, scans for enemies every half second and opens up on whatever hits you, your team or the pet. It climbs steps, eases down drops and warps back if it gets stuck or left behind. Never fires on its owner or their team. Main cannon off by default, so it is a bodyguard, not a base-flattener. `/pb` to call it. **PetHeli** — A miniature patrol helicopter that orbits you at a fixed radius, turns door-side so the guns actually bear, and follows wherever you walk. Real patrol heli AI, but the rockets and napalm are gone — a pet is refused the two things that level a base. Door guns only. `/ph` to call it. **PetScientist** — A real scientist NPC that walks the game's own navmesh, so it follows you through your base, up your stairs, into monuments and across the map. Close a door on it or drop off a cliff and it warps to you three seconds later. Eleven variants — heavy, arctic, peacekeeper, NVG, LR-300, MP5, shotgun and more — each one a switch in the config. Shoots back at 10% damage by default. `/ps` to call it. ## Three ways to hand them out All three pets work the same way, so your players learn one and know the rest: - **Chat command** behind a permission — give it to VIPs, donors or everyone. - **A throwable flare** — a skinned flare item that summons the pet where it lands. Store the pet and you get the flare back, so flares can be traded, sold in your shop or handed out as prizes. `/pb give`, `/ph give` and `/psgive` put one in a player's hands. - **Crate loot** — optional drops from the crate types you choose, at the chance you set. ## Bodyguards, not hunters Every pet in the pack is defensive by default: it only fires on what hit its owner, a teammate, or the pet itself, and forgets an attacker 20 seconds after their last hit. Your players walk past boars, scientist camps and other players without their pet starting a war. Flip one switch and it hunts anything in range instead. Every pet steps aside when its owner mounts a vehicle, noclips or vanishes, and comes back on its own. No tank under a minicopter, no heli chasing a car, no scientist stuck at the horse. ## Why the pack The three were built together and share one design. Same command shape (`/pb`, `/ph`, `/ps`), same four permissions (`.spawn`, `.flare`, `.give`, `.admin`), same flare system, same defensive mode, same auto-hide, same live-editable scale and damage. Same developer API, so one integration covers all three. A pet scientist knows the other two pets and never fires on them. Run all three and your server has a matched set: a player with a Bradley at their heels, a heli overhead and a scientist at their shoulder is the most fun thing on the map, and none of them can hurt a base. Scale, health, damage, search range, follow distance, targeting toggles, aggro window, auto-hide triggers and loot chance are all in each config. Bought alone they are $59.97. The pack is $39.99. Each plugin is a separate file with its own config and its own updates.

$39.99 · 3 plugins