LAB/05 — INVENTORY
Server Sell
- Price
- £19.99
- Version
- v1.3.1
- Author
- CarlFounding MemberTrusted Dev
Changelog
v1.3.123 Aug 2026
No notes for this release.
Features
Drag-and-drop sell terminal UI, with a separate quick-sell overlay for your own inventory or any container you're looking at
Three currency backends — Scrap, Economics, or ServerRewards — with a configurable exchange rate (value points per 1 currency) Optional dynamic pricing engine — online player count, time of day, weekends, demand, bulk-sell thresholds, seller rep, and season multipliers can all nudge prices live Fraction banking — leftover currency under a whole unit is banked per-player and paid out once it rolls over
DLC-item protection (blocks Facepunch TOS-restricted items by default, with manual overrides) and optional blocking of skinned gear Per-item blacklist and a "removed items" list so admin-deleted entries never get re-seeded Sale announcements above a configurable payout threshold Full in-game admin price editor — browse by category, search, page through items, and edit or bulk-reprice on the fly
Chat Commands
/sell — open the sell terminal
/sellinv — quick-sell straight from your own inventory
/sellbox — quick-sell from the storage box you're looking at
/selladmin — open the admin price editor UI
/sellprice <shortname> [value] — view or set a single item's price
/sellrate <points per 1 currency> — view or set the currency exchange rate
/sellreprice <value> [category] — bulk-set every item, or one category, to a flat price
/sellbank — check your banked remainder and lifetime earnings
Permissions
serversell.use — required to sell (terminal, inventory, or box)
serversell.admin — required for /selladmin, /sellprice, /sellrate, /sellreprice